not sure exactly what was happening but... it was in three parts.
Part 1, seemed to be me walking around this sort of zoo place, and, I've never been in a zoo like this, I should draw out the floor plan, but it was kinda like a seaworld thing, lots of concrete walls and pats, large open areas and exhibits. It was a normal zoo however, but I was confronted by one of the managers who wanted to ask me some questions.
Apparently, Apple had setup some sort of shitty mac exhibit, which was in a reasonably large place, and, well, being apple, it was just a bunch of people gawking at things they don't understand, and the people who do just avoiding it or earning commission.
So I walked around, looked at ipods, apple SERVERS (wtf?! nightmare!), and some neat aural displays that combined synthaesia with touch/movement interface for media browsing and editing. I played with apple equipment, there were lots of people here, kids, adults, it was a real zoo.
So, apparently, I went over and leaned on a concrete wall and talked to the zoo rep, she was a cute brunette, about 28, real nice, so it was cool. We got to talking, and then a fade out and fade in, aaaand,
apparently, we had changed the exhibit from 'Apple' to 'Dragons', which, makes NO fucking sense in a zoo, unless they were promoting their reptile house or something (which was the case). Somehow, in that lapse, we move the apple exhibit out, and replaced it with these styrofoam/inflatable dragon-mockups, explaining history of those mythological beasts, and performing scientific analysis for comparison with real animals that have similar traits. Personally, it was stupid, but the value here was using a generic 'catch' to draw people in, then let the kids screw around with interactive games and simple question and statements that make them think, rather than just telling them things. For example, comparing one of the eastern dragon exhibits with snakes and some sort of salamander made sense, common observation about how such a creature could move without legs, and stuff like that. Using non-real things was more interesting that using real things, plus you learn about both.
Anyways, it was a pretty kickass exhibit for kiddos, and for adults too, it had some in depth information as well as light stuff scattered about, neato virtual simulations and videos, the works. So, I had hooked up with this chick and we did a good job.
Well, that was the first part of the dream, and suddenly it began to go downhill. After work, I had gone home, but stopped at a local bad, and now the world looked like 'The Watchmen' or 'Sin City', and I had my trenchcoat and a gruff face. I went into the bar, and talked to this one guy who was freaking out about treasure and apocalypse, talking about some sort of horrible event and the death of everyone. I ignored him, but, I went to a game machine at the bar and played 'Popeye vs. Satan', the game, no lie.
the game played a LOT like Mario Galaxy, but minus the gravity. You were the plucky hero Popeye, trying to save olive oyl. There were lots of worlds, and mostly context sensitive 2 button controls (context and other) so at first, I was watching this river flow, with lots of big fish in it, but it was boring, however, there was this large dam-gate that opened and closed every 2 minutes, flushing the current fish and anything in the water to their death. So, I explored up the mountain, into this cave which had some old machinery. Popeye was apparently adept at mechanics, and I told hm to 'wut? whoa! akacacaca!' the gate machine so it wouldn't open again, which stopped the fish flow so he could get the materials across the lake to fix the elevator lift which took him UP the cave in the mountain, then suddenly the elevator would drop, him straight into generic hell, full of fire, where you had to jump and perform all these cartoony moves (This game played like a really fun Dragon's Lair) to avoid getting burned. Eventually, after platforming through demons and spinach punching the hell out of them, we reached Satan himself, who told us Olive Oyl was in another dimension, and throws popeye into the jungle world! Jungle world was the same idea, but much harder platforming elements, wire sliding, tricky moving jumping and more insta-death traps. Anyways, I quit playing and walked out to go home, buuut,
When I did, it went to phase 3 of the dream, which was 'RyonaSaga' but toned down on the ryona. (which I hate) So, I turned into an anime character like me, and banded up with a bunch of tough anime chicks (yay Fran!) The RPG was very generic, I think it was just fanservice for all sorts of kinky stuff, but still, we started in this town, that had been catoonized, and apparently this dragon lord (generic! bleh.) had been devouring townspeople and resources for a while, it was obvious, but represented as hilarious shark-like bites taken out of buildings. so, we geared up and Xenogears'd our way out of the town, fighting genetic soldiers, machines, and some monsters. After getting out og the town, we did the desert level, fought sandworms, birds, super sand tanks and some flying sandmonsters. Then, we get to the port town, talk to a few people, take a ship out on the ocean to find the lord to kill him, but at this point we had acquired some sort of bear as a sidekick, and had much better armor and magic stuff. However, as all RPG's require, seamonster eats our ship, cue jabu-jabu style level, get treasure out of it that is awesome weapon, doesn't kill the monster, it becomes a summon, make it to other shore, now armed to the teeth.
What happened next was not-RPG style, suddenly it became Resident Evil style in the dragon lord's castle, with traps and sneaking taking precedence of fights. There were heavily armored bears guarding the place, which was pretty damn scary, somewhat reminiscent of 'The Golden Compass', but with no anthropomorphic features. Eventually, we snuck into the lord's chamber, and we confront this generic chinese emperor, who talks to us for a while, before opening a dark gate and escaping, leaving us to feed his pet, which was this odd 4 legged 2-armed mutant beast creature, looked pretty cool, but wasn't big enough to take us on, I shot it with seamonster-gun once, and we chased the emperor onward, the entourage of purple and green haired chicks still giggling and talking in high pitched voices following. Yuck.
After that, things got fuzzy, I was out in the backyard at my old house digging up a pipe or something with Zack, Scott and Caleb. Who knows.
Of interesting notes,
Popeye worked really well as a 3D platforming character, because his cartoony universe was perfect for a 3D catoony universe. That gameplay was well done too, it felt like Mario64, because you had freedom to go around, and context controls to to logical things all the time.
The characters in the RPG died a lot, and didn't come back. Luckily, there seemed to be an infinite supply of anime girls, which always had the same equipment your team died with... how strange.
Graphics were PS2 style, not PS3/HD. It kinda fit for both games this time.
There was a lot more to the zoo parts, but it's kinda fuzzy. I could draw it out I suppose.
Peace out.
-Z
1 comment:
So you dreamt that you were Rorschach from Watchmen, beating up on Satan with Popeye? Ackakakak.
Post a Comment