2009-02-04

Well, goddamnit again!

Still fighting. Hang in there, plastic lizard monster!

And yes, you will be fighting against this mo'fo, but as you can see, there are still glitches in the code. I am still lost as to where, it seems that larger models export better (how crazy is that?!) and they work fantastically well, as you can see.

What is wrong:
Materials are not perfect, there are 1 spots on this model that have incorrect materials
Not all deformation groups are correct, you can see the spike present. On lower res models, it's way uglier.

I need help.

-Z

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