Still fighting. Hang in there, plastic lizard monster!
And yes, you will be fighting against this mo'fo, but as you can see, there are still glitches in the code. I am still lost as to where, it seems that larger models export better (how crazy is that?!) and they work fantastically well, as you can see.
What is wrong:
Materials are not perfect, there are 1 spots on this model that have incorrect materials
Not all deformation groups are correct, you can see the spike present. On lower res models, it's way uglier.
I need help.
-Z
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